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零君
Graphics Programmer Study (Updating)
Sticky
|
Created
2023-05-05
|
Updated
2023-05-20
|
Game Dev
Unity Shader入門精要筆記
Created
2023-05-14
|
Updated
2023-05-14
|
Unity
|
unity
•
shader
VSCode with EditorConfig
Created
2023-05-13
|
Updated
2023-05-13
|
vscode
VSCode extensions
Created
2023-04-29
|
Updated
2023-05-13
|
vscode
Useful VSCode extensions
Ray-Tracing: Ray Generation
Created
2022-10-02
|
Updated
2023-04-29
|
Computer Graphics
|
cg
•
ray-tracing
DirectX 12 - Descriptor & RootSignature
Created
2022-09-04
|
Updated
2023-04-29
|
DirectX
|
directx
Light Falloff(Point Light)
Created
2022-08-28
|
Updated
2023-04-29
|
Computer Graphics
Shading
|
radiometry
•
cg
Attenuation of a point light.
照射到物體表面時光線間的距離推導
Created
2022-08-21
|
Updated
2023-04-29
|
Computer Graphics
Shading
|
radiometry
•
cg
光線照射到表面時,每一束光線之間的距離計算
Introduction of Multisampling(MSAA)
Created
2022-08-05
|
Updated
2023-05-20
|
Computer Graphics
|
cg
•
anti-aliasing
Introducation of Supersampling Anti-Aliasing(SSAA)
Created
2022-08-05
|
Updated
2023-05-20
|
Computer Graphics
|
cg
•
anti-aliasing
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零君
A game developer
Articles
15
Tags
11
Categories
6
Recent Post
Unity Shader入門精要筆記
2023-05-14
VSCode with EditorConfig
2023-05-13
Graphics Programmer Study (Updating)
2023-05-05
VSCode extensions
2023-04-29
Ray-Tracing: Ray Generation
2022-10-02
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